dc.contributor.authorRayhan Raj Kumar
dc.date.accessioned2017-05-29T05:53:40Z
dc.date.available2017-05-29T05:53:40Z
dc.date.issued2017
dc.identifier.urihttp://hdl.handle.net/10356/72160
dc.description.abstractGame developers aim to make games more interactive and engaging for users. With more and more users demanding natural and smoother controls, developers are looking towards moving away from the mouse and keyboard as a method of input. This project’s aim is to develop a game that makes use of an EEG headset to control interaction via the user’s thoughts. By using the Emotiv Insight EEG headset, a 3D marble maze game can be solved by focusing on tilting the maze in required directions. The game successfully manages to allow users to control in game movement with their mind smoothly and effectively.en_US
dc.format.extent21 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Computer science and engineeringen_US
dc.titleBrain control games and applicationsen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorDusit Niyatoen_US
dc.contributor.schoolSchool of Computer Science and Engineeringen_US
dc.description.degreeBachelor of Engineering (Computer Science)en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record