dc.contributor.authorPeng, Jiacheng
dc.date.accessioned2016-05-24T08:06:58Z
dc.date.available2016-05-24T08:06:58Z
dc.date.issued2016-05-24
dc.identifier.urihttp://hdl.handle.net/10356/68180
dc.description.abstractThis project aims to develop a Windows platform PC game, which is a 2.5 D Role-Playing game based on food culture in Singapore. Students worked in a team of three to complete this project. The final product was submitted to the Microsoft Imagine Cup competition in 2016, and emerged as First Runner-up in Singapore finals. The team of students handled full game development procedures including the game flow design, graphic design and coding. The game introduces Traditional Chinese concepts of Yinyang balance and healthy eating. In the game, the player will experience a series of stories that happen in different seasons and different places of an imaginary world. He will learn to collect ingredients from nature, cook dishes in the kitchen, and learn about how to balance his diet. The game was developed on Unity3D, a popular engine among game developers, and the graphics were developed with Photoshop and Flash. The programming language used in Unity3D was C#.en_US
dc.format.extent68 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Computer science and engineering::Softwareen_US
dc.titleDesign and development of a SG50 game (B)en_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorTan Chee Wah Wesleyen_US
dc.contributor.schoolSchool of Electrical and Electronic Engineeringen_US
dc.description.degreeELECTRICAL and ELECTRONIC ENGINEERINGen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record