dc.contributor.authorLam, Xiao Liang
dc.date.accessioned2015-05-06T02:00:32Z
dc.date.available2015-05-06T02:00:32Z
dc.date.copyright2015en_US
dc.date.issued2015
dc.identifier.urihttp://hdl.handle.net/10356/63081
dc.description.abstractMeme War is a 3D simulation platform developed as proof of concept incorporating machine learning in games, particularly in the aspect of meme gene co-evolution. It has served as a starting reference for the development of human-like believable games, but interaction in the game environment is pretty much confined to a single user. This project aims to create a networking model to expand the boundaries of the application and create opportunities to user interaction with the world to create a more engaging experience. Furthermore, it aims to expand the usability of the application through support of machine learning models beyond the conventional models accessible within the application. The desired outcome of the project is an experience that is both interactive for users and an exhibition for further development in terms of the usability of Meme War.en_US
dc.format.extent60 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligenceen_US
dc.titleMultiplayer networking model in Meme waren_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorOng Yew Soon (SCE)en_US
dc.contributor.schoolSchool of Computer Engineeringen_US
dc.description.degreeCOMPUTER SCIENCEen_US


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