Improving photorealism of virtual objects for augmented reality using common illumination.
Date of Issue2004
School of Mechanical and Aerospace Engineering
Use of recent techniques from image-based rendering to bridge the gap between rendering quality and speed. It uses prefiltered high-dynamic range environment maps of the real scene, containing real lighting information, to render diffuse and glossy virtual objects with a novel multi-pass rendering framework.
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
Nanyang Technological University