Collection of: <br>Final Year Project (FYP) <br>Industrial Attachment (IA) <br>Professional Attachment (PA) <br>Professional Internship (PI)

Recent Submissions

  • Hand in Hand – buddy up mobile application design to enable the visually disabled 

    Tan, Tiffanie Hsiang Yuin (2018-05-18)
    Our urban environment poses various challenges for the visually impaired. Curfew imposed on infrastructure such as the limiting operational hours of audible pedestrians crossing signals can impede their independence and ...
  • In process of time 

    Citradewi, Carla Gabriela (2018-05-18)
    The research sought to investigate personal and interpersonal detachment and discomfort regarding unresolved past events and family relationship. Divided into two parts, self-awareness and shift of perspective, the ...
  • Mirrors 

    Chua, Feng Jing (2018-05-18)
    A short 2D animated film about a man, who wants to be someone else, interacts with a magic mirror. Storyline sparked off in my late night of ideation, when I was in a daze, and gazed at my own reflection in the full length ...
  • Acid FYP report 

    Woo, Bao Xin (2018-05-18)
    This is a FYP report for graduation short film 'Acid'.
  • Rhythm 

    Maung, Wine Nu Nu (2018-05-18)
    “Rhythm” mainly features Burmese traditional art and designs alongside cultural musical performance. By integrating the traditional and modern elements, the story is told through visual metaphors. In the story, the female ...
  • Silence is not golden 

    Wong, Pei Si (2018-05-18)
    Silence Is Not Golden is an animated short film about the real-life story of Nigel Ng Qin Wei, and is named after his autobiography of the same title . He suffers from Selective Mutism, a ra re anxiety disorder 1 which ...
  • SGHERSTORY 

    Lim, Joel Xing Zhi (2018-05-18)
    SGHERSTORY is an educational campaign that looks back at Singapore’s modern history through the lens of the women’s movement. Where did women stand, and what did they do to make Singapore the country it is today? How did ...
  • Rhythm of the woods 

    Sara Aysha Omar (2018-05-18)
    This report covers the pre-production and production aspects of the stop motion FYP animation, Rhythm of the Woods. The film project was done in collaboration with Denise Khng Qian Ci. Rhythm of the Woods, inspired by ...
  • Six feet above group report 

    Goh, Ansen; Foong, John; Choy, Cliff (2018-05-18)
    Six Feet Above, is a science-fiction drama short film that explores the aftermath of a suicide, the role of technology and how it might potentially change the way people grieve.
  • Rhythm of the woods 

    Khng, Qian Ci (2018-05-18)
    Rhythm of the Woods, celebrates the cyclical balance of Mother Nature through the activities of little forest animals. It is Lighthearted and simple. Inspired by Yusuke Oono’s 360° book, the film brings the pages to life ...
  • Apart 

    Nair, Sonya (2018-05-18)
    Apart is a narrative short film featuring a regretful brother and a troubled sister who try to recall a time of cheerfulness and innocence before finding their own paths in life and death. This report outlines the creative ...
  • Endloop 

    Teo, Wen Hui (2018-05-18)
    Since the beginning of our existence, humans have always sought to transcend ourselves beyond our physical and mental capabilities; and man has always been obsessed with overcoming death through quests for immortality. ...
  • Di-Stress 

    Tay, Chee Shan (2018-05-18)
    Di-stress is an installation of a series of performance art videos that explores the theme of releasing negative emotions, namely stress. It uses exaggerated actions to emphasize the irony of stress relief methods. Through ...
  • The uncertain seas 

    Arman, Adrian (2018-05-18)
    The Uncertain Seas is a wayang performance that aims to spark conversations about the identity and belonging of Chinese-Indonesians. The project involves an investigation into the process of negotiating the Chinese-Indonesian ...
  • Visualising experiences: effects and behaviours associated with the internet and smartphones 

    Quek, Donovan Zhao Long (2018-05-18)
    Technological advancement and the increased adoption of the internet and smartphones have brought about a whole series of behavioural changes and effects on our generation. This paper looks at some of these changes and ...
  • Lynn 

    Chong, Clara Qiao Lin (2018-05-18)
    Purpose of project: This project aim was to explore the ways of making a game that could tell a story with more than just words. Design/Methodology/Approach: Through using interactive mediums like a video game to tell a ...
  • Six feet above: the look 

    Choy, Cliff Wai Chuang (2018-05-18)
    The cinematography of Six Feet Above is an exploration of finding a balance while combining various visual styles into a short film. The visual idea of the film evolves as the script and characters shape themselves. The ...
  • ReActive: A mobile application to provide a personalized approach in the gym 

    Tan, Eugene Ze Wei (2018-05-18)
    Many inexperience users in the gym faces problems from using the knowing what to do in the gym to the know-how of the exercises. With the increase adaptability of the IOT (Internet of things) and technology to every day ...
  • Grilles by rote 

    Chia, Thong (2018-05-18)
    What started out as an interest to utilize undervalued fabric to create tapestries through various tying techniques led to a series of exploration and experimentations of how other commercial fast discarded materials (e.g. ...
  • SOCIAL MASKING: The act of comfortable personalities 

    Yar, Lionel Jun Cheng (2018-05-18)
    Social Masking is defined as conforming personalities and behaviour to suit a given person, time, place and interaction. It is a common construct found within social interaction. In a best-case scenario, social masking ...

View more