dc.contributor.authorChew, Queenie Wan Xiu.
dc.contributor.authorSoon, Jeanne Hui Min.
dc.contributor.authorKing, Angelia.
dc.date.accessioned2011-05-31T04:19:48Z
dc.date.available2011-05-31T04:19:48Z
dc.date.copyright2011en_US
dc.date.issued2011
dc.identifier.urihttp://hdl.handle.net/10356/44221
dc.description.abstractThis study aims to investigate the issues surrounding virtual worlds and ownership of virtual property by examining the 3 important concepts: Economic value, Labour theory and Personality theory. An online survey was conducted to ascertain Singaporean's perception of the rightful owner of virtual property in massively multiplayer online role-playing games (MMORPGs). A total of 340 responses were collected from the online survey portal with 185 responses being utilized for further analysis. This study also reviews the legal systems of several countries which have attempted to award legal recognition to property within the virtual worlds. Drawing on journals, articles and case studies, this paper serves as a starting point for legislators seeking to understand the issues relating to virtual property and may aid in the formulation of laws concerning virtual property in future.en_US
dc.format.extent49 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Business::Law::Electronic commerceen_US
dc.titleLaw relating to virtual worlds.en_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorAnilkumar K Samtanien_US
dc.contributor.schoolCollege of Business (Nanyang Business School)en_US
dc.description.degreeBUSINESSen_US


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