Progressive 3D mesh generation.
Nghiem, Viet Nam.
Date of Issue2010
School of Computer Engineering
Centre for Multimedia and Network Technology
One important aspect for any 3D graphics application is 3D shape representation. In every graphics application, there always exists a trade-off between complexity and performance. The more realistic 3D representation comes at a price of high computational complexity. In recent years, a new type of 3D shape representation, i.e. progressive mesh, has been received much attention since it provides a nice balance between complexity and performance. In this thesis, we focus on generating progressive meshes in two scenarios: from a given complex 3D textured model, and from a set of calibrated and segmented multi-view images.
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics