Sketch animation based on sketch-annotated key-frame in normal video
Lee, Tian Hui.
Date of Issue2009
School of Computer Engineering
Centre for Multimedia and Network Technology
Animation has been widely popular around the world with numerous movies and TV series today had animation incorporated into them for special effects. To many animators, animation is time consuming and expensive to develop. The more realistic the object is, the more difficult it is to create the motion and the details of it. In this project, a software program is proposed to investigate how sketches can be animated through motion transfer from a video of the actual scene to aid animators in making better and more realistic animation. In order to develop the program, intensive research has been done on various motion estimation techniques like optical flow, box matching and pel-recursion algorithm. The strengths and weaknesses of various techniques were noted and taken into consideration in the design of the system. With the knowledge and keeping the objective in mind, the program is designed using optical flow technique to estimate the motion vectors of multiple frames from a key frame. The program allows the user to sketch an object and use the motion vectors obtain from a video of the actual scene to animate the motion and orientation of the sketched object. Lastly, the program also provides a user-friendly GUI and the capability to save the sketches into a video file. Although the program requirements were met, additional features could be added to extend the capabilities of the program. Some recommendations include adding paint function, incorporating other motion estimation techniques and animation on selected part of the object.
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Final Year Project (FYP)
Nanyang Technological University